<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Retro on marrani.lol</title><link>https://marrani.lol/tags/retro/</link><description>Recent content in Retro on marrani.lol</description><generator>Hugo</generator><language>en</language><copyright>marrani.lol</copyright><lastBuildDate>Sun, 29 Jan 2023 09:07:57 +0100</lastBuildDate><atom:link href="https://marrani.lol/tags/retro/index.xml" rel="self" type="application/rss+xml"/><item><title>Ufo AGA</title><link>https://marrani.lol/posts/ufo/</link><pubDate>Sun, 29 Jan 2023 09:07:57 +0100</pubDate><guid>https://marrani.lol/posts/ufo/</guid><description>&lt;h1 id="they-have-come-and-they-are-not-friendly"&gt;They have come, and they are not friendly&lt;/h1&gt;
&lt;p&gt;One of the best game ever made is UFO: Enemy Unknown, a.k.a. X-COM: Ufo Defense. I have been (re)playing it a lot over the years but i always used the MS-DOS version (while our l0ve for Amiga is the strongest we at marrani are multiplatform retrogamers. &lt;em&gt;Resistence is futile! All your pixels belong to us!&lt;/em&gt;). This time i decided to try the Amiga/AGA version which i knew to be slower compared to the MSDOS version since it&amp;rsquo;s in 256 colors and the AGA chipset is not really known for speed, especially with an os friendly game (banging the chipset is faster, mkay?).&lt;/p&gt;</description></item></channel></rss>